


In most cases, the flavor text attempts to add depth or background to the item, providing a form of context. This helps to establish the (often fictional) universe to which the item belongs.
While appropriate to the product's or game's story concept, it usually has no effect on the mechanics of the game, but instead serves to add realism or characterization to the item in question.
Shield Bash
Active
Requires: Shield
Start time: instant
Cooldown: 6.0s
MP Cost: blah-blah
Increases Physical Attack Power by 12 and attacks the target, adding 3x of damage as aggro.
Young fighters quickly learn to use their shield not only in blocking attacks, but also in retaliating.
Shield Bash
Active
Requires: Shield
Start time: instant
Cooldown: 6.0s
MP Cost: blah-blah
Swiftly bashes the target enemy with your shield, inflicting 12 bonus Physical damage and generating 3x as aggro.
An item that lets you take cards out of your equipment, one at a time. Possibly 100 tears a piece would be a nice price, considering that card slot add costs the same. And if you're telling me to just replace old cards with new - Try throwing 8$ out of the window every time you replace a card in your gear, maybe you'll feel like me![]()
An item that lets you take cards out of your equipment, one at a time. Possibly 100 tears a piece would be a nice price, considering that card slot add costs the same. And if you're telling me to just replace old cards with new - Try throwing 8$ out of the window every time you replace a card in your gear, maybe you'll feel like me![]()
Let's say you bought an iPhone a year ago and you have been using it as it should be used. And suddenly Apple gets out a new model after a year (less if its Apple). Do you go telling them how they should give you a new iPhone because you bought the old one?
We can't keep doing that or else the server will never get enough money to pay its expenses. But what we have done in the past is, if a new update with new cards came out, we helped the people who had purchased cards a couple of days before the patch change them to new ones.
I'm not saying we will not think of something, I'm just saying please be a bit more reasonable. Maybe some other idea that would be somewhere in the middle would be the best. And besides I'm sure that these cards people get for their best equipment, and they use them for quite a long time, so they serve their purpose.
We could always trade in our old phones :P
How about we tier the costs of Card Recovery items? Say VI Card Recovery would cost 3 moolahs, V Card Recovery cost 2 moolahs, and so on. 100 tears a piece is too little and unfair to the server imo.
How about an upgrade feature too? Something like the CS rare-->unique-->epic upgrade feature in retail. Can be applied to V/VI cards, or even titles.
Say I have been using V cards, and seeing the price of VI cards, I would not think about splashing out another 8 moolah per card initially. With the Card Recovery and upgrade feature however I could be tempted to spend 2 moolah to recover it a V card, and say another 3 moolah to upgrade it to a VI card. Thus a win-win for both parties, I hope.
Of course prices and costs of Card Recovery items and upgrade costs should be made at a fair level.
And besides I'm sure that these cards people get for their best equipment, and they use them for quite a long time, so they serve their purpose.
I would like to suggest the change in time for logging off, its currently at 5 Second(s) which people abuse in PK maps by Using some damage Immunity for 6 Second(s) or more cause they can't receive any damage and it doesn't interrupt them from logging off even when hit. Some people goes to PK map Try to kill someone and runs off when they hit the wrong person and log off using the method I mentioned. To avoid this i would like to suggest to change to logging off time to 15 Second(s).
Hello~
Just a small suggestion: Could the default option for looting system be changed to FFA instead of sequential? Most parties I've been in have always ended up changing it to either FFA or master loot. Sequential seems to be so rarely used it would be nice if it were not the default option.
My suggestion is make our forum titles change with the amount of posts. create like special title animations for the people who posts. looks coolno real purpose just looks nice... lol :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly:
My suggestion is make our forum titles change with the amount of posts. create like special title animations for the people who posts. looks coolno real purpose just looks nice... lol :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly:
This person does not exist. 401 error. Must be a bot. Let's delete him.
1. Attack speed card
2. Ability to right-click player names
3. Ability to see chat while using NPC
4. Less lag?
thanks.
Wow I certainly did not realize there's a 70% cap for attack speed, thanks for the info. Just pointing it out cause there is also casting speed card, to make it fair for those non-spellcasters.
dont changes the title magic eva/physical eva GM. its a big help adding magic eva. really depend on the build. there is already acc that add magic eva and the Gun and dagger also has effect that add magic evasion. so pls dont changes the title. its already OK :woohoo: just wondering thou. tthe acc that gives Resistance 10% thus not add much for magic evasion. i know its not for the Crit resistance. or am i wrong? :sick:
i just follow the decription on this items. picture is attach. so GM pls dont changes it. im just using the VI for now the normal ones. mybe someday i can buy the VI eva/res which gives 24/24 right? with wings mybe ill reach 300 magic eva. hoping only. thank you.
im saying the motion effect of the gun. see the +400 magic resistance? ow and the skill we have the bestial which add +500 magic resistance = 900 = 90% ? its a chance to activate for the gun. ow by the way, i read in some topics that we mail user were meant to kill cloth users thats what sedy said. nways just dont changes it GM. some of us still like the title that way. FISH :lol:
im saying the motion effect of the gun. see the +400 magic resistance? ow and the skill we have the bestial which add +500 magic resistance = 900 = 90% ? its a chance to activate for the gun. ow by the way, i read in some topics that we mail user were meant to kill cloth users thats what sedy said. nways just dont changes it GM. some of us still like the title that way. FISH :lol:
Actually we are built to kill Heavy armor users, whats the point in having high physical eva and all those physical Silence skills? Most accessories adds Physical eva like RRB and Seal of Deftness which gives the most boost, Our chain quest items gives agility and physical eva not Magic eva. Gun use effect? yes that shit invokes rate is like 5%
im saying the motion effect of the gun. see the +400 magic resistance? ow and the skill we have the bestial which add +500 magic resistance = 900 = 90% ? its a chance to activate for the gun. ow by the way, i read in some topics that we mail user were meant to kill cloth users thats what sedy said. nways just dont changes it GM. some of us still like the title that way. FISH :lol:
Actually we are built to kill Heavy armor users, whats the point in having high physical eva and all those physical Silence skills? Most accessories adds Physical eva like RRB and Seal of Deftness which gives the most boost, Our chain quest items gives agility and physical eva not Magic eva. Gun use effect? yes that shit invokes rate is like 5%
I beg to differ. Actually, the chain goes like this:
Cloth>Heavy>Mail>Cloth
-means, cloth is build to kill heavy, heavy to kill mail and mail to kill cloths,
-Been like this in every MMO.
The point of mail user having high physical eva and those physical silence skills? FYI, those skills are for escape means. Meaning, its your survival skill against a class that's supposed to kill you. Just because they're built to kill you doesn't mean you can't escape death from them. Those are not damaging skills they're for you to escape and support your fellow casters in team PVP.
Why not provide mail users' armor sets with magic evasion?
IMO: Magic users should be the one killing the cloth users coz of their debuffs and those epic WOLVERINE-like skill animations (:
I beg to differ. Actually, the chain goes like this:
Cloth>Heavy>Mail>Cloth
-means, cloth is build to kill heavy, heavy to kill mail and mail to kill cloths,
-Been like this in every MMO.
The point of mail user having high physical eva and those physical silence skills? FYI, those skills are for escape means. Meaning, its your survival skill against a class that's supposed to kill you. Just because they're built to kill you doesn't mean you can't escape death from them. Those are not damaging skills they're for you to escape and support your fellow casters in team PVP.
That might be the case for scout I don't know but for advent's we don't have silence skills and with low magic eva we are clearly not meant to Kill Magicians
I beg to differ. Actually, the chain goes like this:
Cloth>Heavy>Mail>Cloth
-means, cloth is build to kill heavy, heavy to kill mail and mail to kill cloths,
-Been like this in every MMO.
The point of mail user having high physical eva and those physical silence skills? FYI, those skills are for escape means. Meaning, its your survival skill against a class that's supposed to kill you. Just because they're built to kill you doesn't mean you can't escape death from them. Those are not damaging skills they're for you to escape and support your fellow casters in team PVP.
That might be the case for scout I don't know but for advent's we don't have silence skills and with low magic eva we are clearly not meant to Kill Magicians
If that is your argument, zerkers doesn't have high magic def and eva too, yet they can kill WLs and Mage just easily as how they can kill anything else easily.
Scout skill Heal and hit chance :'(
Sorry, but the system is unable to locate the post based on the given id.
I've also suggested several months ago a timer on the voting panel. And it's still exactly as I had left it. Now another person comes with that suggestion....I wonder if anything will happen this time.
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