Only 1 comment after 3 days, I’m kinda disappointed. It’s either because what I said is too complicated and there are only few people understand but they’re too lazy to reply, or it’s not their time. I’m gonna go with the first case to console myself after spending so much time writing this post. And I appreciate Ash’s reply although I’d like to hear some words from
Sedy[b] himself.
Anyway, let’s get back to the main topic.
[b]To Ash:
I notice a few things. First of all, you play Prophet, second of all, I’ve met you in BF. More or less, I know how you play, and how your character is.
Prophet’s best skills:
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Magical Immune Circle, Physical Immune Circle, and Poison Immune Circle. Sage Tree: last 30s, have 30s cd. Prophet Tree: last 20s, have 20s cd.
We can easily see you can use another circle or repeat the one you previously use right after the effect wears off. 1.5s to react and put down the circle starting right after it disappears, another second for it to take effect. So there is only 3s gap between the first and second circle so that one can take advantage of.
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Sanctioned Grace: grants 40% DMG absorb buff in 15s at max level and has 1m cd. Can be used on self or other player without having to be in the same party, raid.
Prophet’s most noticeable disadvantage: gotta stick to where circle is place and can only use one at a time.
Ash wrote:
What is the best build on the server? Get CQ gear and card it with All Stats VI.
Why? Duh, all stats means everything increases.
-i hate all stats XD, i dont have even 1 all stats in my set and i am still doing good as full all stats players >.> (+with old lappy with low graphic card which crashes every few hours haha).
That is the most sought after, and ultimate goal of every player
-dont include everyone, its not everyones goal, maybe for you it does but not for me and probably for few more people.
An estimated 1 in 20000 people worldwide are born with oculocutaneous albinism. There are more than a hundred players on this server. Of course there are few that don’t follow the trend like the example I just said.
Your heal is below average, if not too low. PvE wide, your only job is to put down circle every 20s for a Prophet, and sometimes, to give a member DMG abs rather than to heal party member. PvP wide, unless getting ganked by at least 2 different players with 2 different types of DMG, Phys and Mag, that’s when you lose the circle advantage since you can only put down 1 type at a time, else Wall + Prophet for the win.
You carded All Def cards on your gears, and it results in your low heal like I said above, however, you’re tanky in PvP but in PvE, it’s meaningless.
Moreover, the 3s gap, also explained above, can be avoided using trans which has 15s cd or using DMG on self which last 15s.
Prophet’s uniqueness of circles allow you to use such build, and with the addition of DMG abs. And I don’t wanna talk to much about DMG abs. You can ask a veteran Sorcerer player for more information. They know best about that skill, and whenever something comes up against Sorcerer, their Wind Fortification gets attacked first.
I dare you to use the same builds on a Saint and do as good. I know lots of people can play well on Prophet but suck on Saint. However, Saint users can do pretty good on Prophet if they are given one. To my knowledge, it's because Prophet's skills are passive but can actually be active while Saint's is the other way around, they only know what skill to cast after others attack them.
Ash wrote:
-before you say this, please try to ask people from the server. i have my own build, to be specificly 3 builds(still building it tho) each build for different case such as pve,pvp :3
Let me tell you this. The majority of players have 2 builds: PvE: no BF acc, PvP: use BF acc. Some players are richer, so they have hit acc. That’s it, end of the story. How do they card those? All stats. Why not duo stats? Cause those are even rarer than All Stats and aren’t as good as all stats.
Ash wrote:
Let’s give ToAI, Von, Bears set,etc... some justice that they deserve rather than get overshadowed by the famous CQ
-some of those sets are better than the cq itself, i still remember one sharpshooter said that he prefer von set over a cq since it more fits to his build. also toai set is really close to cq set therefore people are more focusing on get toai than a cq since you know people are lazy :P
Would you spend time making a Lamborghini Aventador and expect that only one is sold, and at the same time, the sale of your old model, Lamborghini Gallardo, keeps increasing?
That’s how people treat CQ and the rest.

One person uses it doesn’t mean anything, the majority still rules. And nope, Sedy forces them into using those gears because he keeps changing ore spot. No one wants to spend time doing something and finally throw it away. It’s really hard to farm diamond ore now, and it’s hard to make a IDQ party if you’re not in a big guild or know some strong players. My guess is Sedy practically has no other way to replace CQ other than to ruin diamon ores, the essential ingredient to make CQ. Even so, their ultimate goal is still CQ.
Ash wrote:
and last thing... about the cards... yes i do agree with you they are making things unbalance and stuff like that but the dmg abs... i dont think it would be a good idea :x since you can just switch between the situations and see what is more important for you to sarcafice at this specific moment, have you considered how it will be in dungeons? +10/5% more damage absorb >.> thats making it even more op XD so consider this again.
Yes, it’s kinda op. But...
First of all, you only talked about the abs card, how about the rest? Is it bad? I believe it’s not because aside from abs card, the rest gets negative effect along with their current stats. And I don’t suggest boosting any of them according to what I said other than a nerf. So there is a catch if you wanna use OP enhancement cards
Second of all, have you done CI, Decomus, Golden Temple, or farmed/lvled on AS and PI beaches? If you have, are they all one type DMG mobs/bosses? Imma answer the 2nd question for you so you don’t have to waste your time testing. The answer is no. Half of first stage mobs in CI is magical DMG, the other half is Physical DMG. At Golden Temple chamber, boss and bird do 2 types of DMG I believe. Decomus priests and knight are 2 diffrents type of DMG as well. Same goes to AS and PI beach.
With that being said, duo DMG abs, as of now, benefits in every situation. Especially, Typhoonus can move which means we can’t stick to the altar and hope we won’t aggro any mobs while tanker tanks it. Typhoonus is Magical type while at least either Scorpion or Golem is Physical DMG or maybe both of them are. With duo abs, you can tank both boss and mob, but if single abs, you must be extra careful or they will ko you before you even notice.
So is it really bad to have a single type DMG abs enhancement card? The answer is yes and no. It has benefit and drawback. Not like Mr. All mighty duo DMG abs. And just so you know, I'd thought of this single abs before I made this thread.
Thank you for reading.