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Sedy Admin Sedy
posted on Friday, June 03 2011, 06:57 PM in Events
This event will be a short one. I need some short guides written on the bosses of Decomus and Wood Garden, following the template below. Make the guide generic to the dungeon, not the mode, so no need to go into detail on damage and difficulty.

Roszak

Abilities

Revenge -- Portrayed by a translucent ball of spikes. 100 damage returned to player when attacking (fixed damage). Roszak will use Revenge at 40% HP, and sparingly thereafter (typically, once at 10% HP, signified by the vacuum-like preparation animation).
Fire swirl -- Just like Pome's, deals a fixed 100 damage at regular intervals.

Strategies
Low level players should clear the room, or at least the area around Roszak, before engaging to remove any unwanted guests from the battle. Feel free to just smash away at Roszak's HP until you get close to 40%, at which point you should start to use a bit of caution with skill use since he'll start to use Revenge and fire circles. Low level characters may find it better to run around the area while Roszak has Revenge active to avoid getting attacked. Keep running when Revenge is getting close to wearing off to pull Roszak out of the fire circle that appears immediately after it ends. High level characters can choose whether to keep fighting Roszak (even with the risk of the 100 returned damage) or they can sit until it wears off (since his damage will likely not exceed your sitting recovery rate).

One boss per post but your allowed to post multiple times. There will be a prize for each boss covered. Your choice of tears or trophies.

These guides will be on the new website for our new players to see and I want them fast! :D
Responses (16)
  • Accepted Answer

    Alexandria Alexandria
    replied on Saturday, June 04 2011, 06:47 AM #Permalink
    Humbaba (Decomus Dungeon Boss0
    http://i691.photobucket.com/albums/vv275/J-21Way/Humb1.jpg

    This boss is a physical damage dealing boss.

    Abilities:

    (Normal Skills)
    Eerie Shouting:
    http://i691.photobucket.com/albums/vv275/J-21Way/Humb2.jpg
    He spams this skill quite often, so make sure you have a potion/healer to dispel it.

    Punch:
    http://i691.photobucket.com/albums/vv275/J-21Way/Humb4.jpg
    This one is a skill to beware of, so healers get ready to either spam heal or do the simpler thing and dispel it.

    Iron Mace Crush
    http://i691.photobucket.com/albums/vv275/J-21Way/Humb5.jpg
    This one is very painful as it's an Attack with a Damage over Time (DoT) debuff that literary hurts if your healer is stunned too.

    (Time-Based Skill)
    Moster Power:
    At around 60% ~ 50% of the boss' hp, he'll use this skill which will give him this self buff.
    http://i691.photobucket.com/albums/vv275/J-21Way/Humb3.jpg
    And pretty much makes the "boxes" of sorts fall down from the sky.

    Strategy:

    The main point of this guide is for a party with a healer (if you can solo then don't even bother to read this, your too pro to even follow this guide :P )

    Firstly just go ahead and whack the boss with all you got and the healer and/or range class stay out of range and attack. (if there's two melee class, a tanker and a damage dealer (or damage dealer, damage dealer) one tanks and the other attack from the back so as to ease up on the healers burden to heal. Also make sure you make the boss face sideways and not in sight of the door. This is so that when the healers heal they don't have to get too close to get into range that they'll be hit when the boss uses his skill.

    Once he reaches 50% HP lure him out of the place across the bridge that you crossed to get to him. I don't know why but 3/5 of the time those "boxes" don't fall down when you cross the bridge.

    Just continue attacking him until he'd dead and Healers heal + remove debuff and you'll be fine.

    CONGRATULATIONS!!! You now know how to beat Humbaba and pass

    Conclusion:
    As long as you follow the basic principles, tankers tank and make him face-sideways so that the other melee can attack at the back of him so both can be healed without the worry of the healer being attacked. And also moving across the bridge when he uses Monster Power.
    Reply voted down Show
  • Accepted Answer

    Alexandria Alexandria
    replied on Saturday, June 04 2011, 10:17 AM #Permalink
    Sharlach (Second boss in Decomus Dungeon)
    http://i691.photobucket.com/albums/vv275/J-21Way/Shar1.jpg

    This is one of the few boss' that is magical damage based. So those with low Magical defense BEWARE!

    Abilities:

    (Normal Skills)
    Distorted Passion:
    http://i691.photobucket.com/albums/vv275/J-21Way/Shar2.jpg
    It's a very annoying skill coz it reduces the MP, making you need to pot mp since there's no other way to get mp besides resting. And by using a mp pot, you can't use a hp pot making you vulnerable, especially if you don't have a healer to heal you hp.

    Twisted Mind and Body:
    http://i691.photobucket.com/albums/vv275/J-21Way/Shar3.jpg
    A Physical skill (red) that isn't that great a damage but because it's a DoT, you need to beware if you hp is low.

    Contempt Attention:
    http://i691.photobucket.com/albums/vv275/J-21Way/Shar4.jpg
    This debuff if paired together with the previously mentioned skill can be deadly coz your now looking at -600 hp every 4 seconds. So make sure you have a reliable healer to remove the debuff/ heal you well.

    Trust Revelation:
    http://i691.photobucket.com/albums/vv275/J-21Way/Shar7.jpg
    This is quite a powerful skill, as it reduces ALL by 70. All referrers to everything from stats to attack to defense and it last for 1 min, so make sure you get your healer to remove it as it'll slow you down on killing the boss.

    Coercion Undergo Sacrifice:
    http://i691.photobucket.com/albums/vv275/J-21Way/Shar6.jpg
    This one as you can see is a stun skill, but this skill has a twist. Every time the boss uses Power of Light, he also summons a priest that starts chanting his "sacrifice" to make you stun.

    (Special Skills)
    Overshadow:
    This is a strong magical damage burst attack that has a push back effect. He usually uses it when he "pulls" you to him. I'll tell you hot to avoid this skill.

    Power of Light:
    http://i691.photobucket.com/albums/vv275/J-21Way/Shar5.jpg
    This is a self buff that he uses after 50%. He creates a sanctuary around himself and while he's inside it, he's immune to both physical and magical skills/attacks. Also every time he uses Power of Light, he also spawns a priest together with it.

    Strategy:

    The main point of this guide is for a party with a healer (if you can solo then don't even bother to read this, your too pro to even follow this guide :P )[Copied n' Pasted]

    Okay for this boss your going to want a lot of free open space. I'll tell you why in a min. Essentially, you want to lure him out to the bridge that you just came on:
    http://i691.photobucket.com/albums/vv275/J-21Way/Shar8640x523.jpg

    Once that's done, just attack him normally and ranged class keep ur distance from his Overshadow skill. It hurts a lot. A Good tip especially for those ranged users, when the boss is about to use Overshadow he usually 'pulls' the characs within range to him so while he's 'pulling' you just move away from him and his 'pull' skill is nulled, it doesn't work always, but if you time it correctly, it'll work almost everytime. Also, healers be light on your feet to spam your debuff's and make sure to spam your Heal over Time (HoT) skills. It'll help buffer the boss' DoT debuffs.

    Once you get him to around 50%, he's start to spam Power of Light and those summons i mention. What you want to do now is to run back so that you'll lure him out of that circle. Once done, kill the priests immediately so that they can't use the above mention skill and stun you. (Best way to do it is have a lock in the party that pushes the boss from behind (towards the priest and tanker) and take out the summon priest while they're at it, this was the tanker can just solely focus on the boss only and the rest of the party can function to heal/attack.

    Soon Sharlach will be dead for he's no match for your teamwork.

    CONGRADULATIONS!! You've now defeated the second boss of Decomus Dungeon

    Conclusion:
    Healers SPAM HoT's and keep your distance so you can remove debuff and remember about moving when he 'pulls' you. Be sure to move/lure the boss out of his sanctuary (Power of Light) when he uses it, as you'll just be wasting your skills/attacks while he's inside it.
    Reply voted down Show
  • Accepted Answer

    Alexandria Alexandria
    replied on Saturday, June 04 2011, 12:57 PM #Permalink
    Zaras (Third Decomus Dungeon Boss)
    http://i691.photobucket.com/albums/vv275/J-21Way/Zaras2.jpg

    This is another Physical damage dealing boss, but this boss has a few magical skills. So don't underestimate him.

    Abilities:

    (Normal Skills)
    Moon Light Cut
    http://i691.photobucket.com/albums/vv275/J-21Way/Zaras3.jpg
    This is a physical dealing skill with a DoT. Make sure your healer removes it as it deals 1K damage once it's completed it's cycle. Note also that he loves to spam this skill.

    Gap Glaring:
    http://i691.photobucket.com/albums/vv275/J-21Way/Zaras4.jpg
    This skill is annoying especially when you have low hit chance and it's reduced further more making you literary miss the boss over and over again. So make sure you either have a priest to remove it or have an antidote with you.

    (Time-Based skills)
    Mental Discipline:
    Once you get Zaras to below 50% of his HP he will use this skill which gives him these two self buffs:
    http://i691.photobucket.com/albums/vv275/J-21Way/Zaras5.jpg
    http://i691.photobucket.com/albums/vv275/J-21Way/Zaras6.jpg
    So be cautious once he's below 50% as he'll have high attack speed + his evasion is increased even more and if paired with his other skill that reduces your hit chance, your going to find trying to hit him will be a major pain.

    Strategy:

    Okay firstly, you can either go about killing Zaras in 2 ways, Fast n' Reckless or Slow n' Steady.

    Fast n' Reckless This method you skip all the mobs surrounding Zaraz and just lure him out to this spot:
    http://i691.photobucket.com/albums/vv275/J-21Way/Zaras1.jpg
    And go ahead with attack him with the risk of drawing attention from the mobs that surround Zaras

    OR!

    Slow n' Steady You can guess this one. Kill all the mobs surrounding Zaras. Then either Lure him the the previous spot or just kill him where he is since there' not more mobs there to disturb you.

    Either way works, so go ahead and choose which best suits your style.

    Zaras is straight forward deal your damage and keep on going while Healer spams HoT and remove debuff's.

    Once he reaches 50% of his HP he will start to use Mental Discipline, so beware and stay cautious as he sometimes does swiping skills that attack players who are at both his sides or attack players that are directly front and behind of him. So a good tip for ranged users is to stay in a position that is diagonal to him.

    Soon enough, Zaras will be dead.

    CONGRADULATIONS!! You've now defeated the Third boss of Decomus Dungeon

    Conclusion:
    Melee Uses just attack him don't bother abut anything else (unless you draw attention using the Fast method, if so then kill those mobs first as they have stun/silence skills) Healers, spam HoT and remove the debuffs and those who are ranged to always stay diagonal to the boss in order to miss his swiping skill.
    Reply voted down Show
  • Accepted Answer

    Alexandria Alexandria
    replied on Saturday, June 04 2011, 01:20 PM #Permalink
    Frecky (The fourth boss of Decomus Dungeon)
    http://i691.photobucket.com/albums/vv275/J-21Way/Fre1.jpg

    Fecky is another physical damage dealing boss but his skills are deadly do beware.

    Abilities:

    (Normal Skills)
    Rake Fist Fly:
    http://i691.photobucket.com/albums/vv275/J-21Way/Fre2.jpg
    This is the first skill that he'll use when you attack/lure him. So a good thing if you luring him is the get your healer to cast the shield on you so that the stun effect won't occur.

    Frecky Punch:
    http://i691.photobucket.com/albums/vv275/J-21Way/Fre3.jpg
    This skill is annoying as you'll be finding yourself being literary 'naked' with him since this debuff lasts 20 seconds. So make sure you healer is ready to remove the buff or spam heals since the boss will be hitting you even harder now.

    Frecky Breathe:
    http://i691.photobucket.com/albums/vv275/J-21Way/Fre5.jpg
    This is one of the skill you need to beware of, especially if your a ranged user, coz you'll end up being too close to the boss thanks to the range debuff that you'll receive damage from the boss' AoE normal attack.

    Bomb Plant
    This is by far quite a scary skill as you have 15 seconds to remove it or suffer a 2k damage blow. Make sure your healer is well versed in removing debuff's coz removing this debuff is a must coz 2k hp is quite a big chunk.

    (Time-Based Skill)
    Summon:
    Once you've brought down his HP to 50%, he'll start to summon his tanks. So be sure you kill those tanks fast as they have both silence/stun skills that can pretty much lead to your death, because he'll spawn another tank if you don't kill the previous tank fast enough. And you'll soon find yourself repeatedly stun/silenced.

    Strategy:
    For this boss, i would highly suggest to clear the mobs surrounding the mob before you begin as if you accidentally gain the aggro a mob during your fight, 2 mobs will come not just one and you'll find urself now battling 2 mobs and a boss that can all give Stun's.

    Like previously mentioned, if your going to lure the boss or tank it, get your healer to cast the shield on you so that you can by-pass the stun skill that he first uses.

    The thing about this boss is that if you have another melee character attacking from the back, don't be surprised that the boss will suddenly attack you on sudden intervals. So, heals keep watch of the HP of your party members.

    The beginning is pretty straight-forward, deal damage and healers spam HoT's and remove debuffs.

    Once you get him to 50% make sure to put most of your focus on killing those summons as they usually target your healer first and a healer that's stunned/silenced is pretty much useless. So head my warning.

    Each time when he spawn a summon, just ignore the boss and kill the summon then go back to focusing your primal attention to him again until he's dead.

    CONGRATULATIONS!! You've now defeated the fourth boss of Decomus Dungeon and your one last boss away from defeating the whole of Decomus Dungeon

    Conclusion:
    You can never predict what this boss will do so just keep your main focus on dealing damage and healers doing your job, healing. AND make sure to kill those summons when he spawns them. If you follow this, you'll have no problem defeating this boss :)
    Reply voted down Show
  • Accepted Answer

    Alexandria Alexandria
    replied on Saturday, June 04 2011, 01:35 PM #Permalink
    Gigantes (The final boss of Decomus Dungeon)
    http://i691.photobucket.com/albums/vv275/J-21Way/Gi3.jpg

    This is the final boss for Decomus Dungeon and he's the last for a reason. He's a mixture between physical and magical so stay cautious.

    Abilities:

    (Normal Skills)
    Lightning Jail:
    http://i691.photobucket.com/albums/vv275/J-21Way/Gi1.jpg
    This Skill is one of his most spammed skills and you need to beware of it coz it deal alot of damage and also has a painful debuff. Get your healer to remove it.

    Fireworks Sword:
    http://i691.photobucket.com/albums/vv275/J-21Way/Gi2.jpg
    Again another physical attack skill that has a lasting DoT debuff. As i've mentioned many times, get your healer to remove it and spam HoT's to counter the skills DoT.

    Big Sword Shockwave:
    http://i691.photobucket.com/albums/vv275/J-21Way/Gi5.jpg
    This is another painful hit, it deals quite abit of damage and leaves you attacking him lesser and him attacking you even more. Healers, you know your job here.

    (Time-Based skills)
    Ice Shield:
    http://i691.photobucket.com/albums/vv275/J-21Way/Gi4.jpg
    At around 50%, he's use this skill and you'd highly want to just stop attacking him completely and just sitting and waiting for it to finish before continuing to attack him or, you can be brave and try and attack him while he uses this skill and see if you healer is strong enough to heal you as fast as you deal your damage. It's you risk to take, but i ill-advice it.

    Summon:
    At 35%, he'll start to summon a total of two royal guards (at different intervals). They're not that important to focus on but if you don't want your healer to be struggling, then kill them first then continue with the boss.

    Strategy:

    Gigantes is actually very simple. Just attack and attack and attack until you see ice shield then just rest, enjoy the scenery (ice shield over) spam attack after attack, take out summons, and you'll have urself a dead Gigantes. Healers i don't need to tell you your job and as for ranged users, nor much but to attack him until he's dead (minding the ice shield)

    CONGRATULATIONS!!! You've defeated Decomus Dungeon!

    Conclusion:
    As long as you remember not to attack him while he's using Ice shield, you'll easily win this boss, but don't be too cocky and jump the gun, he still have quite a few powerful hits, but with a well-oiled team you'll have no problems :D
    Reply voted down Show
  • Accepted Answer

    Alexandria Alexandria
    replied on Saturday, June 04 2011, 10:54 PM #Permalink
    No1 else wanna post here???? O.O

    If not imma do WG boss too :D
    Reply voted down Show
  • Accepted Answer

    Der Geist Der Geist
    replied on Saturday, June 04 2011, 11:17 PM #Permalink
    No1 else wanna post here???? O.O

    If not imma do WG boss too :D


    Very very nice work, i love the screens and the visualization of the boss skills.
    If I happen to have too much spare time, I'll try a WGH or CH tutorial - copying your style of presentation.
    Reply voted down Show
  • Accepted Answer

    Alexandria Alexandria
    replied on Sunday, June 05 2011, 10:18 AM #Permalink
    No1 else wanna post here???? O.O

    If not imma do WG boss too :D


    Very very nice work, i love the screens and the visualization of the boss skills.
    If I happen to have too much spare time, I'll try a WGH or CH tutorial - copying your style of presentation.


    Thanks! I had a lot of spare time coz i have nothing to do in game >_<

    Btw, just wanna steer you right:


    This event will be a short one. I need some short guides written on the bosses of Decomus and Wood Garden, following the template below. Make the guide generic to the dungeon, not the mode ...


    So, you can't do a WGH guide, only a WG guide in general and according to what Sedy said no CH....although thinking of it now...i think he forgot to mention CH too...Let's see what he says if he replies here ^^
    Reply voted down Show
  • Accepted Answer

    Der Geist Der Geist
    replied on Sunday, June 05 2011, 02:57 PM #Permalink
    arite, i guess i ll do something else for now then ;)
    Reply voted down Show
  • Accepted Answer

    Sedy Admin Sedy
    replied on Sunday, June 05 2011, 08:35 PM #Permalink
    You can do a Circus if you want, I just took the one from the Wiki
    Reply voted down Show
  • Accepted Answer

    Alexandria Alexandria
    replied on Monday, June 06 2011, 12:53 AM #Permalink
    You can do a Circus if you want, I just took the one from the Wiki


    WEEE!!! More free time to do them.....X_X

    I'm sorry fingers but you're going to die a terrible death soon.......
    Reply voted down Show
  • Accepted Answer

    cantLoginMyOldID cantLoginMyOldID
    replied on Monday, June 06 2011, 10:12 AM #Permalink
    Radon

    Abilities
    Destructive Ray - Just a normal AOE attack
    The bonds of evil - AOE skill that reduces your movement speed by 90% and drains your hp by 280 every 3 seconds
    Curse of the hands - Reduces your armor by 30%.


    Strategies

    Be sure to rebuff when you reach this point in wood garden, and wait for debuffs to wear off, after that go to an area where you can adjust the angle so u can see the stairs, then just hit radon as fast as you can while monitoring your own HP too, when you see him holding his club with two hands like he's charging, get away from him a little bit as he will use a strong attack, when his life falls below 70% wood tribes will be coming in from the stairs, kill them first because they can stun long, or better if you have AOE you can hit them all at once. Just pound Radon with your highest attack skills as below 60%HP there will be no more wood tribes (or in my case that's what happens), but be careful because when he's at 40% below he will summon totems which are really annoying, avoid using AOE so you wont hit stray or hidden (or being blocked by his body) totems of punishment because it has 50% damage reflect, and if you see a shield or sword circling around him just run and drag him away from the totems, shield makes him absorb 50% damage and sword makes him hit 30% harder. Keep on hitting him and dragging him away from totems and soon he'll drop dead.
    Reply voted down Show
  • Accepted Answer

    Alexandria Alexandria
    replied on Monday, June 06 2011, 10:42 AM #Permalink
    Radon

    Abilities
    later...


    Strategies

    Be sure to rebuff when you reach this point in wood garden, and wait for debuffs to wear off, after that go to an area where you can adjust the angle so u can see the stairs, then just hit radon as fast as you can while monitoring your own HP too, when you see him holding his club with two hands like he's charging, get away from him a little bit as he will use a strong attack, when his life falls below 70% wood tribes will be coming in from the stairs, kill them first because they can stun long, or better if you have AOE you can hit them all at once. Just pound Radon with your highest attack skills as below 50%HP there will be no more wood tribes (or in my case that's what happens), but be careful because when he's at 40% below he will summon totems which are really annoying, avoid using AOE so you wont hit stray or hidden (or being blocked by his body) totems of punishment because it has 50% damage reflect, and if you see a shield or sword circling around him just run and drag him away from the totems, shield makes him absorb 50% damage and sword makes him hit 30% harder. Keep on hitting him and dragging him away from totems and soon he'll drop dead. You can get 50 (sometimes 51) mighty trophies along with items, (if you're lucky you'll get an epic :D ).


    Not to be mean, but just 1 correction, 60% he stops spawning and also remove the end bit

    "You can get 50 (sometimes 51) mighty trophies along with items, (if you're lucky you'll get an epic :D )."

    As you'll confuse people since Sedy said generic not the mode...and this is Wood Gardens Hard mode, so you might confuse new players that even Normal Wood Gardens will drop M. throp and an Epic.

    Good show ^^

    Don't forget the abilities :P
    Reply voted down Show
  • Accepted Answer

    kazuya kemenahi kazuya kemenahi
    replied on Wednesday, June 15 2011, 08:30 AM #Permalink
    i can't top what joel said =.=
    Reply voted down Show
  • Accepted Answer

    Alexandria Alexandria
    replied on Wednesday, June 15 2011, 10:41 AM #Permalink
    i can't top what joel said =.=


    Why can;t you?!?
    Reply voted down Show
  • Accepted Answer

    kazuya kemenahi kazuya kemenahi
    replied on Wednesday, June 15 2011, 10:48 AM #Permalink
    im kinda dim ^_^
    Reply voted down Show
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Sedy wrote: If you just want it for reforging then several other greatswords have the same model.
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I understand the frustration when there are so many quests available but I'm cautious to increase th
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If you just want it for reforging then several other greatswords have the same model. Bastard Sword,
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Answer is - nowhere. Supposed to be from Sraclone, but lowbie version was obliterated.
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