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Naoi Naoi
posted on Friday, June 28 2013, 10:41 AM in Game Suggestions
Experience Decreasing Prevention Card

Firstly I know I’ve posted this before but I went around the wrong way to suggesting it. I made it about my friends and I being bored and that was wrong of me. I apologies.

What I’m suggesting is to add Dungeons to the card. So we don’t lose exp in dungeons. The card says you can die 3 times without losing exp outside of Dungeons and BF. I know that the exp you lose when you die in a dungeon isn’t that much and for some it’s barely noticeable but when you’ve spent a couple hours in that day doing dailies when you die anywhere it’s taking away the time you spent getting the exp.

If you’ve never done Lisk before or DI, Sharlach can be mean and when you’re not exactly sure what you’re doing you can die so many times. Your exp can go from 30% to 0% pretty fast when you’re just starting to learn the dungeon or if you’re just not fast enough to get away from his AoE attacks. I know it’s the persons own fault for not knowing the dungeon but at some point it’s everyone’s first time at a dungeon. Everyone has to learn at some point.

All I’m saying is exp isn’t just someone experience, it’s their time and sometimes time it is very limited for people. It’s not like the item will be free, you’d still be spending tears on it.
Maybe some people just want it for outside of dungeons but if they died inside a dungeon they’d lose one of their 3 deaths. I doubt there would be anyway you could choose which you wanted it for? Inside or outside of dungeons? If this was implemented I mean.



Moolah Sale
On retail they'd have these Cash item sale pretty often and I've been talking to a few people on here who say if NoScrubs did a Moolah sale they'd buy it, like buy 1 get 1 free or buy 2 get 1 free. Or like if you spend so much you get half off your next buy, like in shops who say if you spend £15 you get a £5 Voucher for the next shop you do. Though I have no idea how the system works here, I don't know if doing a sale would be easy to do on here like it was on retail.
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Responses (8)
  • Accepted Answer

    Citadel Citadel
    replied on Friday, June 28 2013, 01:41 PM #Permalink
    Even though you have reworded your original idea, I still disagree because all's you have done is reword it. You have attempted to make it appear as an altruistic idea to benefit the players who have no experience in dungeons and help them out, you and your friends will still be reaping the benefits of the exp card having the dungeon added onto it and be able to 'screw around' as you have said before. People lose exp in the dungeons and just right they should, they won't be as reckless and stupid if there are consequences for their ignorance and arrogance.

    I would also like to add that in your previous thread (you know, the one you deleted because of all the negative feedback/criticism you recieved) you thought none of us knew what you meant by 'screwing around', we all know what it means and was one of the reasons you recieved such harsh feedback, at least this time you have attempted to veil your true reasons, thinly.

    I think the moolah sale is a good idea however, it could attract funding from those who would otherwise not donate.
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  • Accepted Answer

    Naoi Naoi
    replied on Friday, June 28 2013, 02:49 PM #Permalink
    Actually you've got it all wrong, recently a stronger friend has rejoined Iris so we no longer need to worry about "Screwing around" in dungeons and dying. There is nothing wrong for me to suggest something for unselfish reasons. I deleted my last thread because I realized I went around the wrong way of suggesting it. That is all not because of all the negative stuff.
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  • Accepted Answer

    Ur Ur
    replied on Friday, June 28 2013, 02:53 PM #Permalink
    Experience Decreasing Prevention Card

    I haven't read the previous thread about this, or if I did, I forgot about it. I think It will be newbie-friendly. It will save you the pain of redoing WPs when you die in dungeons. but, it will also make you give less effort on dungeon runs (unless you are worried about the time) yes?

    Moolah Sale

    yep, it seems nice. but I don't think we will have moolah sales because 1. NS iris is not rushing people to donate (main purpose of sales) 2. this is not retail that will offer you bundle items and then shuts down the server after a month or two.
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  • Accepted Answer

    Wadi Wadi
    replied on Friday, June 28 2013, 02:56 PM #Permalink
    Reply voted down Show
  • Accepted Answer

    Ur Ur
    replied on Friday, June 28 2013, 03:02 PM #Permalink
    ^ this one ish for moolah sale.
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  • Accepted Answer

    Kirk Kirk
    replied on Friday, June 28 2013, 03:06 PM #Permalink
    I'm all for EXP cards working in Dungeons, not sure why so many people dislike the idea :x seems like the only ones that disagree are people that are already max level..

    For the Moolah Sale, I think its a great idea! I've been wanting to get a Moolah costume for a long time, but no way am i Donating 40$ But if there was a sale I'd strongly suggest donation for one. And for anyone els that has thought about donating and chose not to, a sale could change there mind about making that first donation. The more donations the longer the server stays up
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  • Accepted Answer

    Naoi Naoi
    replied on Friday, June 28 2013, 06:17 PM #Permalink
    I don't think you were too harsh Sedy. Your reasons are all very good reasons and thank you for replying xD.
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  • Accepted Answer

    Cie wie Cie wie
    replied on Saturday, June 29 2013, 01:48 AM #Permalink
    yeah trapping us to buy some discount stuff, then BOOM after 2weeks server shut down T____T
    Reply voted down Show
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