Hiya. After the last patch potions were fixed to heal exactly double of their original retail amount. However, a lot of Potions remain with their old values bringing some inconsistency. Doubling their values would fix this.
Enriched Potions: These potions were intended to be an improved version of the normal Potions, however as of now they heal less than the regular ones. These are:
Enriched Light HP Potion
Enriched Light MP Potion
Enriched Regular HP Potion
Enriched Regular MP Potion
Enriched Greater HP Potion
Enriched Greater MP Potion
Enriched Super HP Potion
Enriched Super MP Potion
Life and Spirit Waters: These potions do heal a bit less than common potions, but now they are too far behind them. These are:
Life Water
Spirit Water
Frozen Life Water
Frozen Spirit Water
Mineral Life Water
Mineral Spirit Water
Desert Life Water
Desert Spirit Water
Also note there is currently no Mega-Level Life or Spirit Water. Perhaps they could be added, since they pretty much share the same sprites than their regular potion counterparts, so there is no need to create new art for them.
Vitality Potions: These potions are supposed to heal the same as their regular counterparts, except by healing both HP and MP at once. These are:
Light Vitality Potion
Enriched Light Vitality Potion
Regular Vitality Potion
Enriched Regular Vitality Potion
Greater Vitality Potion
Enriched Greater Vitality Potion
Super Vitality Potion
Enriched Super Vitality Potion
Also note that currently there is no normal Mega Vitality Potion, only an Enriched Version.
Regeneration Potions: Too far behind in healing terms to present any benefit. These are:
Light HP Regeneration Potion
Light MP Regeneration Potion
Regular HP Regeneration Potion
Regular MP Regeneration Potion
Greater HP Regeneration Potion
Greater MP Regeneration Potion
Super HP Regeneration Potion
Super MP Regeneration Potion
Recovery Food: Currently i don't have every recipe learned like to list them all here so I wont. However the highest crafteable food (Advanced Nutritional Medicine) gives a mere 2000 Recovery, so they could probably be doubled as well.
And to finish, I'd like to point out that the way the Enriched Mega potions are currently crafted doesn't really fit with the old way (and its also extremely annoying to hunt tons of flowers just to be able to craft very few of them).
How it always was: Potion + Glass Bottle = Enriched Potion
How it is now: 3 to 5 flowers + Glass Bottle = Enriched Mega Potion
How I believe it should be: 1 Mega Potion + 1 Flower + Glass Bottle = Enriched Mega Potion
This way its not too hard, not too easy either, and gives some more use to the non-enriched versions (to make the enriched ones, that is)
Sorry about the long post. However, if you made it this far, thanks for reading :3
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