Vortex is a quite awesome dungeon with potentially great rewards, but I feel that it becomes way too easy too fast.
I know lots of people who just solo it on hard with a golem card, while the easy level is just, well, totally pointless.
So what I'd like to see, if that's even possible, is a readjustment of the difficulty levels for this server :
- Easy would become what we now have as "Normal", that fresh level 70s can do without too much trouble
- Normal would become what we now have as "Hard", what most people can easily do on a daily basis
- Finally, Hard would be a brand new level of difficulty, with much harder mobs and something that would need a strong party to clear.
Obviously the rewards would follow the new curve, with the new normal dropping what hard drops now, and the new hard dropping better items and getting rid of the useless items (XP/SXP pots, Terminus specialties, etc.) that drop now on hard.
Hope that's clear enough >>