PASSIVE/BUFF
Fighters/Warriors
Knight/Guardian :I saw someone that to request for a magical defense power to make the knight/Guardian role as a pure tank
Resilience - +800 Physical/Magical Defense and +5 defense total each level
Shield Expert- +1000 Physical/Magical Defense each level
Fortified Heavy Armor- +5% Physical/Magical Damage Absorption each level
Enhanced Heavy Armor- Stamina increase by 10 each level
Strengthen Heavy Armor- Maximum HP+100 and Natural HP recovery by 100 each level
Enchanted Heavy Armor- Power increase by 10 each level
Fortitude- Increase Maximum HP +200 each level
Toughness- Maximum HP+100 each level
Wild Nature- Increase physical attack power by 10 each level
Going to Knight>
Resilience 2 - +1200 Physical/Magical Defense and +5 defense total each level
Shield Training - +1200 Physical/Magical Defense each level
Improve Heavy Armor - +1200 Physical/Magical Defense each level
Strengthen Heavy Armor 2 - Maximum HP+100 and Natural HP recovery by 60 each level
Shield Expert 2- +1500 Physical/Magical Defense each level
Inspired Defense- All defense power +1000 each level
Safeguard 2- Physical defense power increase by 900 each level
Protective Posture 2 - Physical defense power increase by 900 each level
Shielded Support - Increase physical defense power by 900 and increase physical protection value by 100 each level
Final Protection 2 - All defense power +5000 each level for 30 seconds
Swayed Attention 2- increase aggro by 16% each level
Going to Guardian>
Toughness 2- Increase maximum HP by 100 each level
Shield Training - +1200 Physical/Magical Defense each level
Improved Heavy Armor - +1200 Physical/Magical Defense each level
Strengthen Heavy Armor 2 - Maximum HP+100 and Natural HP recovery by 60 each level
Shield Expert 2- +1500 Physical/Magical Defense each level
Solidified Protection - Maximum Hp increase by 500 and Natural HP recovery by 100 each level
Increased Endurance 2- Increase maximum HP by 250 each level
Protective Posture 2 - Physical defense power increase by 900 each level
Increased Vitality- Maximum Hp by 250 and Increase physical protection value by 50 each level
Devine Protection- Increase Aggro acquired by 10% and increase maximum hp by 250 each level
Swayed Attention 2- increase aggro by 16% each level
Final Protection 2 - All defense power +5000 each level for 30 seconds
For their items:
Their Item option should only have +Stamina/Physical/Magical Defense power/Max Hp/Physical/Magical Defense protection
value............Hp/damage absorption and movement speed are optional
****Next is Berserker and Gladiator*****
Well this is just a suggestion anyway, I do make mistake, and I would just like to help the game more balance, so that other players can play other role and more fun......